Bloom Social

Bloom Social

2025

Bloom Social is a nonprofit platform for local discovery without ads or algorithms.

I led end-to-end product design for the Discovery tab, taking designs from low-fidelity wireframes through high-fidelity Figma prototypes to annotated developer handoff, while conducting mixed-methods research with 40+ participants to inform every design decision.

Role: Product Designer & Design Researcher

Team: PM + 5 designers + CEO + lead engineer

Client Project | May–August 2025


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Weak Signals Beneath a Strong Mission

Early data, limited insight

Early internal survey data suggested users felt overwhelmed by algorithm-driven platforms and wanted more control.

However, the sample was small and largely drawn from founders’ networks.

To validate assumptions, I led qualitative interviews and usability testing to surface broader behavioral patterns and unmet needs.

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Research Changed the Audience

Discovery wasn’t just for Gen Z

Bloom initially targeted Gen Z only.
User interviews surfaced an unexpected pattern: Millennials were just as eager—especially for easier event planning.

“If I know my friends are going, I’m in. But planning is exhausting.”

This insight led us to:

  • Expand the target audience

  • Design dual discovery journeys instead of one

  • Reframe the problem from “trendy discovery” to reliable local planning

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Turning Insights Into Product Decisions

Designing discovery that actually works

With a broader audience, clarity and accessibility became structural priorities.

Based on research findings, I led decisions around:

• Smart, multi-dimensional filters (location, time, cost, interest)
• Location-first search to reduce uncertainty
• Flexible pricing logic (free, range, exact)
• Predictive filter population during input
• WCAG-aligned typography and contrast improvements

These interventions reduced cognitive load while preserving user control, without introducing algorithmic feeds.

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Impact & What This Taught Me

Impact

• 100% task completion in usability testing
• Reduced usability flags from 13 to 0
• Established scalable, accessible discovery framework

What This Reinforced

• Research can redefine product audience
• Accessibility scales with growth
• Values must translate into interaction systems